RapidService MembersRapidGame Class Library

[This is preliminary documentation and is subject to change.]

The RapidService type exposes the following members.

Constructors

  NameDescription
Protected methodRapidService
Initializes a new instance of the RapidService class
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Methods

  NameDescription
Public methodDraw
Over-ridable Normal XNA Draw function. For more information please refer to XNA Documentation
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodInit
Over-ridable XNA Init function which is called after the Engine is set (so full engine access can be given in this function)
Remarks

Note: Services will probably never need an actual Load(), but Init() can serve that purpose
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Public methodUpdate
Over-ridable Normal XNA Update function. For more information please refer to XNA Documentation
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Fields

  NameDescription
Public fieldDrawEnabled
DrawEnabled: tells RapidEngine if this Service needs to draw anything
Public fieldEngine
Engine instance for the Service to use
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See Also