IRapidService Init Method RapidGame Class Library

[This is preliminary documentation and is subject to change.]

Over-ridable XNA Init function which is called after the Engine is set (so full engine access can be given in this function)
Remarks

Note: Services will probably never need an actual Load(), but Init() can serve that purpose

Namespace: RapidXNA.Interfaces
Assembly: RapidXNA3.0 (in RapidXNA3.0.dll) Version: 3.0.0.0
Syntax

void Init()
Version Information

RapidGame

Supported in: 1
See Also