[This is preliminary documentation and is subject to change.]
Over-ridable XNA Init function which is called after the Engine is set (so full engine access can be given in this function)
Note: Services will probably never need an actual Load(), but Init() can serve that purpose
Namespace: RapidXNA.InterfacesRemarks
Assembly: RapidXNA3.0 (in RapidXNA3.0.dll) Version: 3.0.0.0
Syntax
Version Information
RapidGame
Supported in: 1See Also