InputService KeyboardHandler MembersRapidGame Class Library

[This is preliminary documentation and is subject to change.]

The InputService KeyboardHandler type exposes the following members.

Constructors

  NameDescription
Public methodInputService KeyboardHandler
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Methods

  NameDescription
Public methodAddKey
Add a key to the list of keys you want the pressed length of time for
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodHeldFor
Checks how long a key was pressed for so far in millisecond
Public methodKeyHeld
Check if a key is currently being held down, this wont trigger at initial press
Public methodKeyLeft
Check if a key was released
Public methodKeyPress
Check if a key was pressed, this will trigger exclusively over KeyHeld
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodReleasedTime
Check for how long a key was pressed for after release
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Public methodUpdate
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See Also