[This is preliminary documentation and is subject to change.]
The Main Part of RapidXNA. This is the engine class.
The Audio framework requires certain input and so it will
be an overloaded constructor. That way there will be backwards
Compatibility for older projects.
Inheritance Hierarchy
RapidXNA RapidEngine
Namespace: RapidXNA
Assembly: RapidXNA3.0 (in RapidXNA3.0.dll) Version: 3.0.0.0
Syntax
Version Information
RapidGame
Supported in: 1See Also