RapidEngine ClassRapidGame Class Library

[This is preliminary documentation and is subject to change.]

The Main Part of RapidXNA. This is the engine class. The Audio framework requires certain input and so it will be an overloaded constructor. That way there will be backwards Compatibility for older projects.
Inheritance Hierarchy

System Object
  RapidXNA RapidEngine

Namespace: RapidXNA
Assembly: RapidXNA3.0 (in RapidXNA3.0.dll) Version: 3.0.0.0
Syntax

public class RapidEngine
Version Information

RapidGame

Supported in: 1
See Also