[This is preliminary documentation and is subject to change.]
The RapidEngine type exposes the following members.
Constructors
Name | Description | |
---|---|---|
![]() | RapidEngine |
Rapid Engine Default Constructor Without Audio Framework.
The Default colours can be controlled by using the SettingsService.
This method has been depreciated.
To use this method all exit calls must be made in the game1.cs class.
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Methods
Name | Description | |
---|---|---|
![]() | Draw |
Normal XNA Draw
The Default colours can be controlled by using the SettingsService.
For more information please refer to XNA Documentation |
![]() | Equals | (Inherited from Object.) |
![]() | Exit |
Allow exiting of the game.
This will also force an immediate garbage collection of all generations.
|
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
![]() | Update |
Normal XNA Update
For more information please refer to XNA Documentation |
Properties
Name | Description | |
---|---|---|
![]() | ContentManager |
The Content Manager Object. This is the object responsible for connecting to the internal
XNA framework's ContentManager object in the Rapid framework.
For more information please refer to XNA Documentation |
![]() | EngineServices |
An object of the Engine Services. This allows a gateway to all the available engine services which are not
directly accessible.
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![]() | GraphicsDevice |
The Graphics Device Object. This is the object responsible for connecting to the internal
XNA framework's GraphicsDevice object in the Rapid framework.
For more information please refer to XNA Documentation |
![]() | InputService |
Quick Access Input Service. This is one of the Engine Services which is directly accessible.
The Input Service helps to deal with different types of inputs for different platforms.
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![]() | ScreenService |
Quick Access Screen Service. This is one of the Engine Services which is directly accessible.
This service controls the screens created through the RapidXNA framework.
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![]() | SpriteBatch |
The Sprite Batch Object
For more information please refer to XNA Documentation |
Events
Name | Description | |
---|---|---|
![]() | OnFinalDraw |
Event handler for Final Draw
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See Also