[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "P:RapidXNA.Models.GameScreen.HasLoadScreen"]
Namespace: RapidXNA.ModelsAssembly: RapidXNA3.0 (in RapidXNA3.0.dll) Version: 3.0.0.0
public bool HasLoadScreen { get; }
public bool HasLoadScreen { get; }
Public ReadOnly Property HasLoadScreen As Boolean
Get
Public ReadOnly Property HasLoadScreen As Boolean
Get
public:
virtual property bool HasLoadScreen {
bool get () sealed;
}
public:
virtual property bool HasLoadScreen {
bool get () sealed;
}
abstract HasLoadScreen : bool with get
override HasLoadScreen : bool with get
abstract HasLoadScreen : bool with get
override HasLoadScreen : bool with get
Property Value
Type:
BooleanImplements
IGameScreen HasLoadScreenRapidGame
Supported in: 1