[This is preliminary documentation and is subject to change.]
Event handler for Final Draw
Namespace: RapidXNAAssembly: RapidXNA3.0 (in RapidXNA3.0.dll) Version: 3.0.0.0
public event OnFinalDrawEventHandler OnFinalDraw
public event OnFinalDrawEventHandler OnFinalDraw
Public Event OnFinalDraw As OnFinalDrawEventHandler
Public Event OnFinalDraw As OnFinalDrawEventHandler
public:
event OnFinalDrawEventHandler^ OnFinalDraw {
void add (OnFinalDrawEventHandler^ value);
void remove (OnFinalDrawEventHandler^ value);
}
public:
event OnFinalDrawEventHandler^ OnFinalDraw {
void add (OnFinalDrawEventHandler^ value);
void remove (OnFinalDrawEventHandler^ value);
}
member OnFinalDraw : IEvent<OnFinalDrawEventHandler,
EventArgs>
member OnFinalDraw : IEvent<OnFinalDrawEventHandler,
EventArgs>
Value
Type:
RapidXNA OnFinalDrawEventHandlerRapidGame
Supported in: 1