[This is preliminary documentation and is subject to change.]
The RapidEngine type exposes the following members.
Properties
| Name | Description | |
|---|---|---|
| ContentManager |
The Content Manager Object. This is the object responsible for connecting to the internal
XNA framework's ContentManager object in the Rapid framework.
For more information please refer to XNA Documentation | |
| EngineServices |
An object of the Engine Services. This allows a gateway to all the available engine services which are not
directly accessible.
| |
| GraphicsDevice |
The Graphics Device Object. This is the object responsible for connecting to the internal
XNA framework's GraphicsDevice object in the Rapid framework.
For more information please refer to XNA Documentation | |
| InputService |
Quick Access Input Service. This is one of the Engine Services which is directly accessible.
The Input Service helps to deal with different types of inputs for different platforms.
| |
| ScreenService |
Quick Access Screen Service. This is one of the Engine Services which is directly accessible.
This service controls the screens created through the RapidXNA framework.
| |
| SpriteBatch |
The Sprite Batch Object
For more information please refer to XNA Documentation |
See Also