RapidEngine GraphicsDevice Property RapidGame Class Library

[This is preliminary documentation and is subject to change.]

The Graphics Device Object. This is the object responsible for connecting to the internal XNA framework's GraphicsDevice object in the Rapid framework. For more information please refer to XNA Documentation

Namespace: RapidXNA
Assembly: RapidXNA3.0 (in RapidXNA3.0.dll) Version: 3.0.0.0
Syntax

public GraphicsDevice GraphicsDevice { get; }

Property Value

Type: GraphicsDevice
Version Information

RapidGame

Supported in: 1
See Also